Courses
Start building your summer today by selecting from hundreds of Columbia courses from various topics of interest. Courses for Summer 2024 are now available, with new offerings being added throughout the winter into early spring. Key to Course Listings | Course Requirements
Offered in collaboration with the School of the Arts, the Film Department at Columbia University fosters cutting-edge creativity, intellectual rigor, and hands-on practicality. Faculty comprised of working professionals esteemed in both Hollywood and the independent film community offer summer courses in film history, production, and writing, providing a wide range of opportunities for students interested in the world of film and television.
Students can apply to take individual courses listed below as a Visiting Student or as a part of the Arts in Summer program.
Course Options
The nature of cinema as a technology, a business, a cultural product, an entertainment medium, and most especially an art form. Study of cinematic genres, stylistics, and nationalities; outstanding film artists and artisans; the relationship of cinema to other art forms and media, as well as to society.
Instructor
Jason LaRiviere
Modality
In-Person
Day/Time
Tu 13:00-16:10
Th 13:00-16:10
Enrollment
6 of 18
Culture and History in NYC
Visiting students can take this course as part of a Focus Area.
The Culture and History in NYC Focus Area leverages the artistic hub of NYC with insights from Columbia’s faculty, making it ideal for students who are interested in art history, creative arts, and those who are interested in enhancing their portfolio for an MFA program or graduate studies. Students enhance their academic experience through specialized co-curricular activities exclusive to the city and may earn a Certification of Participation.
Cinema and videogames are moving-image-based media, and, especially over the past two decades, they have been credited with influencing each other. But how deep do their similarities actually go? In what way do the possibilities available to game developers differ from those available to filmmakers? How does each medium segment and present space, time, and action? What aesthetic effects are open to games that are not open to cinema, and vice versa? This course offers a comprehensive exploration of the dynamic relationship between cinema and video games. Through a combination of film screenings, gameplay, theoretical reading/discussions, and practical assignments, students will examine the historical, cultural, aesthetic, and narrative connections between these two influential media forms. The course aims to foster an understanding of how cinema and video games intersect, inform, and influence one another, providing a unique perspective on storytelling techniques within these mediums. The course will culminate in a final presentation where students will adapt an existing intellectual property, preferably a film or TV show, into a video game (or vice versa), justifying their creative choices.
Instructor
Modality
In-Person
Day/Time
Mo 10:00-13:10
We 10:00-13:10
Enrollment
4 of 13
Culture and History in NYC
Visiting students can take this course as part of a Focus Area.
The Culture and History in NYC Focus Area leverages the artistic hub of NYC with insights from Columbia’s faculty, making it ideal for students who are interested in art history, creative arts, and those who are interested in enhancing their portfolio for an MFA program or graduate studies. Students enhance their academic experience through specialized co-curricular activities exclusive to the city and may earn a Certification of Participation.
In 1933’s King Kong, the titular giant ape is brought to New York City in chains—he is brought to Broadway, becoming an object of spectacle for the gaping crowds. Film scholar James Snead describes the film as an “allegory of the slave trade… and of various other forms of exploitation and despoilment.” Snead finds in the monster movie gestures towards the fears of an emancipated Black America as represented by the Harlem Renaissance and even, with its climax at the very top of the Empire State Building, a critique of American Capitalism. How the scholar uncovers, in King Kong, anxieties about the city and the wider American experience, emblematizes the ‘against-the-grain’ approach of this class which asks: what kind of subterranean views of New York City and its taboo/unseen histories emerge when we look deep into the shadows of the horror genre?
Our eye will move across the city as well as across film and media history, plunging from the heights of King Kong’s looming skyscraper to Greenwich Village where murderers lurk among our neighbors (Rear Window). We will move from the macabre world of a cruel, sometimes demonic upper class (American Psycho, Rosemary’s Baby) to the gay cruising scene of the 1970s menaced by slashers who may be hiding in the dancing crowd (Cruising).
With its emphasis on field trips, the course will offer a holistic view of an iconic yet always changing city with visits to the top of the Empire State Building and to the Museum of Reclaimed Space. There, we will gain lessons on gentrification’s costs as well as strategies to resist its insidiously flattening force. For our week on Roman Polanski’s Rosemary’s Baby, we will visit the setting of the Dakota Hotel, mulling how the film about a woman who may be giving birth to an otherworldly creature visualizes urban space as a place of profound disconnection. It will mobilize the archival resources of Columbia’s collections around the featured films, so students can appreciate how New York-based critics perceived these films’ representations of the city. To further frame how horror can be a space to explore unsung histories and the impacts of ongoing cultural traumas, acclaimed artists will be invited into the classroom. These include: Pornsak Pichetshote whose graphic novel Infidel presents the prejudices, paranoias, and fears of post-9/11 New York in a monstruous light along with Columbia’s own Victor LaValle whose horror-fantasy novel and streaming series, The Changeling, features the long-abandoned site of quarantine, North Brother Island. Grounded in Columbia’s and New York City’s resources, profoundly interdisciplinary, and punctuated by artist perspectives, the class will ultimately offer students tools to perform theoretically incisive research exploring how the horror genre unflinchingly faces the city’s and our culture’s most unsettling realities.
Instructor
Fareed Ben-Youssef
Modality
In-Person
Day/Time
Mo 13:00-16:10
We 13:00-16:10
Enrollment
6 of 10
Culture and History in NYC
Visiting students can take this course as part of a Focus Area.
The Culture and History in NYC Focus Area leverages the artistic hub of NYC with insights from Columbia’s faculty, making it ideal for students who are interested in art history, creative arts, and those who are interested in enhancing their portfolio for an MFA program or graduate studies. Students enhance their academic experience through specialized co-curricular activities exclusive to the city and may earn a Certification of Participation.
Traditionally, stories have followed a linear path, with a clear distinction between teller and audience. Yet, since the late 20th century, this model is shifting. Today, postmodern fiction, video games, interactive films, VR, participatory theater and immersive experiences offer audiences agency, creating a challenge for creators: how do they uphold narrative integrity while allowing for choice, collaboration, and remixing?
In this class, we’ll examine how modern narrative designers craft stories across media that invite audience participation. Through history, analysis, and workshops, we’ll explore how creators design for interaction while preserving tone and themes, turning audiences into active participants.
For the final assignment, students will develop a 12-15 minute pitch presentation for an original story concept, adapting it into an interactive format that balances strong authorial vision with audience agency.
Instructor
Nick Braccia
Modality
In-Person
Day/Time
Mo 13:00-16:10
We 13:00-16:10
Enrollment
5 of 13
Criticism is an important skill to have, to appreciate and understand film more. But criticism isn’t black and white, and most importantly, it can help inform us of how to shape, tell, and develop a story that resonates with the audience.
This course will begin by exploring the basics of film criticism and film appreciation, as students develop their skills in analyzing and identifying components that make a film work (or fall short). As they approach the second half of the course, students will transform their skills in critiquing into productive feedback and use what they’ve learned to form and develop stories of their own, write a 1-2 page treatment, and finally pitch their story ideas in front of the class.
Everyone is interested in telling a story, but through the lens of film criticism, students will appreciate the creative process and learn how it is empowered by what we watch and most importantly, how we watch. Students will use this summer course to identify and prepare for areas of focus that they might be interested in pursuing (screenwriting, directing, producing) in their academic career.
Instructor
Kevin Lee
Modality
In-Person
Day/Time
Tu 13:00-16:10
Th 13:00-16:10
Enrollment
1 of 13
This class focuses on the role of a creative producer during development of low budget film. Students will learn the framework for identifying good stories and developing them into a 3-5 minute short screenplay. We will explore the fundamental aspects of script development and the collaborative relationship between a producer and writer during the development phase. Students will learn critical elements such as writing an effective logline, treatment, and screenplay, and how to provide constructive notes and script analysis thereafter. Through lectures, screenings, writing assignments, and discussions, students will complete the course having written a first draft of a short screenplay, revision and set of written notes as a producer.
Instructor
Apoorva Charan
Modality
In-Person
Day/Time
Tu 10:00-13:10
Th 10:00-13:10
Enrollment
4 of 13
Culture and History in NYC
Visiting students can take this course as part of a Focus Area.
The Culture and History in NYC Focus Area leverages the artistic hub of NYC with insights from Columbia’s faculty, making it ideal for students who are interested in art history, creative arts, and those who are interested in enhancing their portfolio for an MFA program or graduate studies. Students enhance their academic experience through specialized co-curricular activities exclusive to the city and may earn a Certification of Participation.
Instructor
Joshua Troxler
Modality
In-Person
Day/Time
Tu 09:00-12:10
Th 09:00-12:10
Enrollment
5 of 13
Culture and History in NYC
Visiting students can take this course as part of a Focus Area.
The Culture and History in NYC Focus Area leverages the artistic hub of NYC with insights from Columbia’s faculty, making it ideal for students who are interested in art history, creative arts, and those who are interested in enhancing their portfolio for an MFA program or graduate studies. Students enhance their academic experience through specialized co-curricular activities exclusive to the city and may earn a Certification of Participation.
Each student develops an original series concept and an accompanying pilot script. The class includes the basics of how to build a series for network, cable and streaming. There is a focus on the pilot as both a successful episode and a blueprint for an ongoing series that has a strong enough premise to sustain dynamic stories for multiple seasons.
In a step-by-step process, students move from series concept to pilot stories, to outline and lastly to script. Both half-hour and one-hour series are covered.
Instructor
Danielle Douge
Modality
In-Person
Day/Time
Tu 11:00-14:10
Th 11:00-14:10
Enrollment
3 of 10
Culture and History in NYC
Visiting students can take this course as part of a Focus Area.
The Culture and History in NYC Focus Area leverages the artistic hub of NYC with insights from Columbia’s faculty, making it ideal for students who are interested in art history, creative arts, and those who are interested in enhancing their portfolio for an MFA program or graduate studies. Students enhance their academic experience through specialized co-curricular activities exclusive to the city and may earn a Certification of Participation.
Each student develops an original series concept and an accompanying pilot script. The class includes the basics of how to build a series for network, cable and streaming. There is a focus on the pilot as both a successful episode and a blueprint for an ongoing series that has a strong enough premise to sustain dynamic stories for multiple seasons.
In a step-by-step process, students move from series concept to pilot stories, to outline and lastly to script. Both half-hour and one-hour series are covered.
Instructor
Matthew Fennell
Modality
In-Person
Day/Time
Tu 10:00-13:10
Th 10:00-13:10
Enrollment
6 of 10
Culture and History in NYC
Visiting students can take this course as part of a Focus Area.
The Culture and History in NYC Focus Area leverages the artistic hub of NYC with insights from Columbia’s faculty, making it ideal for students who are interested in art history, creative arts, and those who are interested in enhancing their portfolio for an MFA program or graduate studies. Students enhance their academic experience through specialized co-curricular activities exclusive to the city and may earn a Certification of Participation.
Instructor
Loren-Paul Caplin
Modality
In-Person
Day/Time
Tu 10:00-13:10
Th 10:00-13:10
Enrollment
2 of 13
Culture and History in NYC
Visiting students can take this course as part of a Focus Area.
The Culture and History in NYC Focus Area leverages the artistic hub of NYC with insights from Columbia’s faculty, making it ideal for students who are interested in art history, creative arts, and those who are interested in enhancing their portfolio for an MFA program or graduate studies. Students enhance their academic experience through specialized co-curricular activities exclusive to the city and may earn a Certification of Participation.
Tech Arts: Post Production delivers a practical introduction to the post production process, a vital part of filmmaking. The course will look at the process of moving efficiently from production to post production, the techniques of non-linear editing and ultimately the process of professionally finishing a film for modern distribution. Students will learn foundational post terminology, how to create the best workflow for your film, how to manage data/footage in the edit room, and offline and online editing. Additionally, the class will cover other key steps in the post production process including audio syncing, transcoding, exporting and mastering. The hands-on lessons and exercises will be conducted using the industry-standard Non-Linear Editing System, Davinci Resolve, and will serve as a primer for other professional systems, including Adobe Premiere and Davinci Resolve. Each lecture will consist of hands-on demonstrations and self-paced practice using content created by the students and/ or content provided by the program.
Instructor
Michael Cacioppo Belantara
Modality
In-Person
Day/Time
Th 10:00-13:10
Enrollment
2 of 13
We are entering a new age of creativity, where generative AI is transforming how artists and creators work. This course invites undergraduate and graduate students at Columbia's School of the Arts to explore the powerful intersection of AI and creative practice. Through hands-on experimentation with AI tools—ranging from large language models (LLMs) to image and video generators—students will unlock new creative potential across ideation, visual development, and storytelling.
The course emphasizes how AI can augment existing creative methods, from generating ideas and developing personas to blending AI with traditional storytelling techniques. Students will also critically engage with the ethical implications of using AI in art. Culminating in a speculative design project, this course prepares students to envision and prototype the future of creative practice, where AI becomes a true collaborator in the artistic process.
Instructor
Modality
In-Person
Day/Time
Mo 09:00-12:10
We 09:00-12:10
Enrollment
1 of 13