Courses
Start building your summer today by selecting from hundreds of Columbia courses from various topics of interest. Courses for Summer 2026 are now available, with new offerings being added throughout the winter into early spring.
Please note: listing your desired courses in your visiting application does not automatically register you for those courses, nor does it guarantee seat availability.
Key to Course Listings | Course Requirements
Offered in collaboration with the School of the Arts, the Film Department at Columbia University fosters cutting-edge creativity, intellectual rigor, and hands-on practicality. Faculty comprised of working professionals esteemed in both Hollywood and the independent film community offer summer courses in film history, production, and writing, providing a wide range of opportunities for students interested in the world of film and television.
Students can apply to take individual courses listed below as a Visiting Student or as a part of the Arts in Summer program.
Course Options
Cinema and videogames are moving-image-based media, and, especially over the past two decades, they have been credited with influencing each other. But how deep do their similarities actually go? In what way do the possibilities available to game developers differ from those available to filmmakers? How does each medium segment and present space, time, and action? What aesthetic effects are open to games that are not open to cinema, and vice versa? This course offers a comprehensive exploration of the dynamic relationship between cinema and video games. Through a combination of film screenings, gameplay, theoretical reading/discussions, and practical assignments, students will examine the historical, cultural, aesthetic, and narrative connections between these two influential media forms. The course aims to foster an understanding of how cinema and video games intersect, inform, and influence one another, providing a unique perspective on storytelling techniques within these mediums. The course will culminate in a final presentation where students will adapt an existing intellectual property, preferably a film or TV show, into a video game (or vice versa), justifying their creative choices.
Culture and History in NYC
Visiting students can take this course as part of a Focus Area.
The Culture and History in NYC Focus Area leverages the artistic hub of NYC with insights from Columbia’s faculty, making it ideal for students who are interested in art history, creative arts, and those who are interested in enhancing their portfolio for an MFA program or graduate studies. Students enhance their academic experience through specialized co-curricular activities exclusive to the city and may earn a Certification of Participation.
Traditionally, stories have followed a linear path, with a clear distinction between teller and audience. Yet, since the late 20th century, this model is shifting. Today, postmodern fiction, video games, interactive films, VR, participatory theater and immersive experiences offer audiences agency, creating a challenge for creators: how do they uphold narrative integrity while allowing for choice, collaboration, and remixing?
In this class, we’ll examine how modern narrative designers craft stories across media that invite audience participation. Through history, analysis, and workshops, we’ll explore how creators design for interaction while preserving tone and themes, turning audiences into active participants.
For the final assignment, students will develop a 12-15 minute pitch presentation for an original story concept, adapting it into an interactive format that balances strong authorial vision with audience agency.
This class focuses on the role of a creative producer during development of low budget film. Students will learn the framework for identifying good stories and developing them into a 3-5 minute short screenplay. We will explore the fundamental aspects of script development and the collaborative relationship between a producer and writer during the development phase. Students will learn critical elements such as writing an effective logline, treatment, and screenplay, and how to provide constructive notes and script analysis thereafter. Through lectures, screenings, writing assignments, and discussions, students will complete the course having written a first draft of a short screenplay, revision and set of written notes as a producer.
Culture and History in NYC
Visiting students can take this course as part of a Focus Area.
The Culture and History in NYC Focus Area leverages the artistic hub of NYC with insights from Columbia’s faculty, making it ideal for students who are interested in art history, creative arts, and those who are interested in enhancing their portfolio for an MFA program or graduate studies. Students enhance their academic experience through specialized co-curricular activities exclusive to the city and may earn a Certification of Participation.
Culture and History in NYC
Visiting students can take this course as part of a Focus Area.
The Culture and History in NYC Focus Area leverages the artistic hub of NYC with insights from Columbia’s faculty, making it ideal for students who are interested in art history, creative arts, and those who are interested in enhancing their portfolio for an MFA program or graduate studies. Students enhance their academic experience through specialized co-curricular activities exclusive to the city and may earn a Certification of Participation.
Culture and History in NYC
Visiting students can take this course as part of a Focus Area.
The Culture and History in NYC Focus Area leverages the artistic hub of NYC with insights from Columbia’s faculty, making it ideal for students who are interested in art history, creative arts, and those who are interested in enhancing their portfolio for an MFA program or graduate studies. Students enhance their academic experience through specialized co-curricular activities exclusive to the city and may earn a Certification of Participation.
The seminar zero in on the relationship between Hollywood and the Chinese film industry as a case study to tease out a cluster of issues concerning the politics, economy, and culture of transnational entertainment and media practices. The course aims to introduce students to foundational texts as well as the most updated research topics and approaches concerning Chinese cinema and media. Seminar participants are encouraged to utilize the research tools learned in the class to explore their own research topics and facilitate their own research projects.
Documentaries are proliferating with increasing intensity around the world. They circulate as market commodities, forms of entertainment, and vehicles for social change. In this class we will compare different national and regional contexts of contemporary documentary, including projects created within the media industries of China, Cambodia, Chechnya, Ukraine, Nigeria, and India. We will also examine the presence of “the global” within the United States, which involves exploring questions of immigration, border-crossing, and transnational co-production. Crucial to our course will be the close analysis of how documentaries actively address civil rights struggles, oppressive government regimes, cultural trends, environmental crises, and progressive social movements to create more inclusive, equitable communities. So, too, will we examine emerging technologies (AI, virtual and augmented reality), star-studded film festivals, and the reach and impact of mega studios such as Netflix and Wanda. Guest speakers (scholars, filmmakers, programmers) working in the field will enrich our class discussions. Site visits will offer the opportunity to engage with documentary through the cultural offerings of the city. This course fulfills the Global Core requirement.